Thursday, April 3, 2014

Sources for Camera Angles

https://www.youtube.com/watch?v=nfV87TgYH78

https://www.youtube.com/watch?v=HeveH4Vf1wg

https://www.youtube.com/watch?v=8k1DIrfNr48

https://www.youtube.com/watch?v=nfV87TgYH78

https://www.youtube.com/watch?v=9vACWV5sRcY

https://www.youtube.com/watch?v=CVaNBrYLvFg

Sean and I have been researching various car race scenes to gain knowledge on camera angles. We would like to emulate the pure thrill of driving fast as much as possible. To do this, we looked at other 3D animations, and various movie clips, most notably the Fast and Furious series. A common similarity each clip has is that the perspective changes rapidly around the cars. Most shots have both cars in the view. I plan to document which camera angles seem to be the most effective in each car racing scene and incorporate them into our own animation. One distinction our animation has is that it takes place in a city environment, so it will not be a straight forward race. There will be sharp turns and there could be obstacles as well. Some of the car chase scenes in cities have cameras that are further away from the cars to catch the surroundings as well. We would like to add slow motion and possibly blur effects in the animation, but that will be much later in the workflow. This list of urls will most likely be updated in the future.

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