Wednesday, December 11, 2013

Storyboard


Projected Timeline for next semester

Sean and I started modelling our cars around late October. We are still working on completing them and hope to finish early January. 


Dec 7-Jan 1: texturing and finishing models

Jan 2-Mar 2: Animating scene

Mar 3- Mar 10: Lighting scene and final touches

Mar 11- Apr 11: Rendering


Saturday, December 7, 2013

Progress and Current State







This is the progress I made so far with the Mitsubishi Lancer Evolution model I started making. I am using Autodesk Maya. There are many kinks I need to work out; I need to finish the headlights, the front grill, taillights, windows, fix the door handles, etc. I will then focus on texturing and rigging the car. Once I feel like the car is complete, I will focus on other tasks we need to complete for our animation, such as the environment and props.

I am happy with the progress I have made so far this semester. I started making the model late since I was originally going to work on a different project, so I had to catch up. I had to learn how to put a dip in the car's door and give it realistic curvature on the fly, and I feel like I have completed that to an extent. I just need to smooth out some jagged edges more and it will turn out better. I decided to model parts of the car separately, like the doors, hood, and back of the car. Sean and I have completed a lot of work during this semester, and we plan to complete our cars over winter break. We will try to start the environments, props, and rigging early so we can finish rendering the animation in time.

Abstract/Proposal

For the senior project, Sean and I have decided to create an animation using the two cars that we are in the process of modelling. Previously, we were going to use three.js to create a racing game on a web browser, but realized that there is not enough support for it yet. Because of this, there were too many obstacles that would prevent us from utilizing the full potential of the script, and we would have extreme difficulty completing the project in time. Therefore, we decided to create a highly detailed animation involving two cars in a race.

Story so far
Two cars, a Subaru BRZ and Mitsubishi Lancer Evolution speed down the street. They weave in and out dodging precarious obstacles, while attempting to take the lead in a dangerous life or death race. The camera zooms out to show that there is a squad of police cars following right behind them. The Subaru and Mitsubishi drift through tight turns on the narrow road. The camera then zooms in to the sight ahead of them; a drawbridge that connects to the city is rising. The camera then zooms back to the cars. The Subaru and Mitsubishi kick it up a gear realizing that their chance to escape the police is diminishing. The two sides of the bridge are almost at a 45 degree angle, making this escape seemingly impossible. The Subaru and Mitsubishi accelerate on the bridge and leave solid ground; they are literally flying over the gap. At this point, everything is in slow motion, as the camera rotates around the two cars. The camera looks at the other end of the bridge that is slowly rising. Then time goes back to normal; sparks fly as the two cars land on solid ground. The police tailing them screech to a halt before the raised drawbridge. The Subaru and Mitsubishi drive off into the city.